In Dimo you attempt to get through a maze using your mobile device's tilt controlls. The trick is that some paths are open only on single dimension and you will be required to change between the two dimensions. More elements are added into the mix as you play through the levels..
Dimo was game that was born from one of my first one hour game jam games. I had recently been playing around using "two-camera setup" for image effect shader and for one hour game jam made game where you could press any button to change the dimension, Game was mostly just timing puzzle to keep ball's velocity correct in a sort of a rollercoaster ride. The feedback I got from friends was that it would be good base for android game. At the time I was also interested creating maze generators so result was Dimo.
The game is still work in progress and will eventually find it's way to mobile marketplaces. Hopefully you will find it fun and share your enjoyment.